Vai al contenuto

Messaggio consigliato

Inviata

stavo cercando di spulciare tutti gli incantesimi per mago e chierico..

fare il necromantepuro è stressante^^

solo che ci sono davvero troppi manuali per poter ordinare le idee riguardo agli incantesimi..

sapete se esiste qualche file o documento che annoveri una lista di tutti gli incantesimi, e che sia aggioranta magari di recente, includendo il liber mortis e tutti i nuovi tomi..

so che è mera utopia ma vale la pena tentare..

grazie a tutti!!


  • Risposte 10
  • Creato
  • Ultima risposta

Principali partecipanti

Principali partecipanti

  • 4 anni dopo...
Inviato

utilizzo il topo, sperando di avere risposte.

esistono documenti, manuali, supporti online, ecc (anche in inglese) contenenti liste di incantesimi gia preparati per incantatori??

possibilmente che castino fino a 9 xD

Inviato

Qui e qui c'è qualcosa, ma non sono complete.

spe, nel secondo link c'è una lista di incantesimi...di TUTTI gli incantesimi accessibili ad una data classe. nel primo c'è roba ma non ho trovato quel che cerco.

a me servivano incantesimi preparati per un dato incantatore "tipo"

chessò: tizio propone gli incantesimi che un mago evocatore (o altro) di 20° livello dovrebbe preparare.

oppure risorse su manuali che mostrano png di alto livello con le loro liste di incantesimi preparati giornalmente (e a me servoon solo quelle)

Inviato

spe, nel secondo link c'è una lista di incantesimi...di TUTTI gli incantesimi accessibili ad una data classe. nel primo c'è roba ma non ho trovato quel che cerco.

a me servivano incantesimi preparati per un dato incantatore "tipo"

chessò: tizio propone gli incantesimi che un mago evocatore (o altro) di 20° livello dovrebbe preparare.

oppure risorse su manuali che mostrano png di alto livello con le loro liste di incantesimi preparati giornalmente (e a me servoon solo quelle)

Immaginavo cercassi una cosa del genere.

Purtroppo avere una lista di incantesimi "tipo" non è così facile/scontato come sembri, perchè non credo di sbagliare dicendo che il numero di incantesimi presenti nei manuali pubblicati surclassa tranquillamente quello di talenti/cdp/ecc...

Le uniche cose che mi vengono in mente sono: cercare nei vari manuali dei mostri per vedere se ci sono mostri che lanciano incantesimi come se avessero livelli di classe (per esempio il solar ha una lista di incantesimi da chierico-tipo), dare un'occhiata in Risorse GdR (png con liste di incantesimi ce ne sono), cercare e scartabellare più avventure prefatte che puoi, visto che sicuramente png incantatori (con liste già pronte) ce ne sono in tutte quelle pubblicate :)

Inviato

Non so come sarebbe stato meglio formattare, ma questo è quanto:

Name;Class/Level;School;Group;Domain;Source

Spoiler:  
Aboleth Curse;Sor 4, Wiz 4;Necromancy;;;Stormwrack

Animate Dead;Clr 3, Death 3, Sor 4, Wiz 4;Necromancy;;Death, Evil;Player's Handbook

Animate Dead Familiar;Sor 5, Wiz 5;Necromancy;;Evil;Spellbook

Astral Projection;Clr 9, Sor 9, Travel 9, Wiz 9;Necromancy;;;Player's Handbook

Befoul Water;Water 2;Necromancy;;Elemental, Evil;#285 (July 01)

Bestow Curse;Clr 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook

Blackwater Taint;Sor 6, Wiz 6;Necromancy;;;Stormwrack

Bless Weapon;Pal 1;Necromancy;;;Player's Handbook

Blight;Drd 4, Sor 5, Wiz 5;Necromancy;;;Defenders of the Faith, Masters of the Wild, Player's Handbook

Blight Fire;Fire 2;Necromancy;;Elemental, Evil;#285 (July 01)

Blindness/Deafness;Brd 2, Clr 3, Sor 2, Wiz 2;Necromancy;;;Player's Handbook

Blood of Fire;Maho 5, Sha 5;Necromancy;;;Oriental Adventures

Blood Snow;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn

Bone Chill;Sor 2, Wiz 2;Necromancy;;;Frostburn

Bone Talisman;Drd 2;Necromancy;;;Earthmother's Weapons (Druid Spells from the Moonshaes)

Bonemelt;Sor 7, Wiz 7;Necromancy;;;#234, Daurgothoth, "The Creeping Doom"

Cause Fear;Brd 1, Clr 1, Death 1, Sor 1, Wiz 1;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Chill Touch;Sor 1, Wiz 1;Necromancy;;;Player's Handbook

Circle of Death;Sor 6, Wiz 6;Necromancy;;Death;Player's Handbook

Clone;Sor 8, Wiz 8;Necromancy;;;Player's Handbook

Command Undead;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood

Contagion;Clr 3, Destruction 3, Drd 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook

Contagious Touch;Drd 6;Necromancy;;;Masters of the Wild

Control Undead;Sor 7, Wiz 7;Necromancy;;;Player's Handbook

Create Greater Undead;Clr 8, Death 8, Sor 8, Wiz 8;Necromancy;;Evil;Player's Handbook

Create Undead;Clr 6, Death 6, Evil 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook

Curse of Lycanthropy;Pestilence 6;Necromancy;;;Defenders of the Faith

Curse the Magi;Sor 5, Wiz 5;Necromancy;;;Towers of High Sorcery

Curse Water;Clr 1;Necromancy;;Evil;Player's Handbook

Dark Tide;;Necromancy;;;Stormwrack

Death Armor;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun

Death Dragon;Clr 7;Necromancy;;Evil, Fear, Mind-Affecting;Magic of Faerun

Death Knell;Clr 2, Death 2;Necromancy;;Death, Evil;Player's Handbook

Death Pact;Clr (Velsharoon) 8;Necromancy;;Evil;Magic of Faerun

Death Ward;Clr 4, Death 4, Drd 5, Pal 4;Necromancy;;;Player's Handbook

Deathwatch;Clr 1;Necromancy;;;Player's Handbook

Decomposition;Drd 2;Necromancy;;;Masters of the Wild

Destruction;Clr 7, Death 7;Necromancy;;Death;Player's Handbook

Devastate Undead;Sor 8, Wiz 8;Necromancy;;;Lords of Darkness

Disrupt Undead;Sor 0, Wiz 0;Necromancy;;;Player's Handbook

Dread Blast;Clr (Cyric) 4;Necromancy;;;Lords of Darkness

Ease of Breath;Clr 1, Drd 1, Rgr 1;Necromancy;;Cold;Frostburn

Ebon Ray of Doom;Asn 3, Sor 4, Wiz 4;Necromancy;;;Lost Empires of Faerûn

Energy Drain;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook

Enervation;Sor 4, Wiz 4;Necromancy;;;Player's Handbook

Epidemic;Drd 9;Necromancy;;;Masters of the Wild

Eyebite;Brd 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook

False Life;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood

Familiar's Form;Sor 3, Wiz 3;Necromancy;;;#280 (February 01)

Favor of Ilmater;Clr (Ilmater) 4, Pal 4;Necromancy;;;Magic of Faerun

Fear;Brd 3, Sor 4, Wiz 4;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Feign Death;Sor 3, Wiz 3;Necromancy;;;Tome and Blood

Feign Life;Sor 2, Wiz 2;Necromancy;;;Towers of High Sorcery

Finger of Death;Drd 8, Sor 7, Wiz 7;Necromancy;;Death;Player's Handbook

Frostburn;Clr 4;Necromancy;;Cold;Frostburn

Frostburn, Lesser;Clr 2;Necromancy;;Cold;Frostburn

Frostburn, Mass;Clr 6;Necromancy;;Cold;Frostburn

Gelid Blood;Sor 5, Wiz 5;Necromancy;;Cold;Frostburn

General of Undeath;Clr (Velsharoon) 8;Necromancy;;;Magic of Faerun

Gentle Repose;Brd (Divine) 2, Clr 2, Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Ghost Light;Grave 1, Maho 1, Wuj 1;Necromancy;;Fear, Mind-Affecting;Oriental Adventures

Ghost Storm;Clr 5, Sor 5, Wiz 5;Necromancy;;Death;Spells of the Lost City (Shadows of Glory)

Ghoul Touch;Sor 2, Wiz 2;Necromancy;;;Player's Handbook

Grimwald's Graymantle;Sor 5, Wiz 5;Necromancy;;;Forgotten Realms Campaign Setting

Halt Undead;Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Handfang;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Lords of Darkness

Harm;Clr 6, Destruction 6;Necromancy;;;Player's Handbook

Healing Sting;Drd 3;Necromancy;;;Magic of Faerun

Healing Touch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Heart Ripper;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures

Heartfreeze;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn

Heat Leech;Sor 2, Wiz 2;Necromancy;;Cold;Frostburn

Hemorrhage;Clr 1;Necromancy;;;Spellbook

Hibernate;Clr 5, Drd 5;Necromancy;;;Frostburn

Hide Life;Sor 9, Wiz 9;Necromancy;;;Tome and Blood

Horrid Wilting;Sor 8, Water 8, Wiz 8;Necromancy;;Water;Player's Handbook

Infestation of Maggots;Drd 3;Necromancy;;;Magic of Faerun

Inflict Critical Wounds;Clr 4, Destruction 4;Necromancy;;;Player's Handbook

Inflict Critical Wounds, Mass;Clr 8;Necromancy;;;Player's Handbook

Inflict Light Wounds;Clr 1, Destruction 1;Necromancy;;;Player's Handbook

Inflict Light Wounds, Mass;Clr 5, Destruction 5;Necromancy;;;Player's Handbook

Inflict Minor Wounds;Clr 0;Necromancy;;;Player's Handbook

Inflict Moderate Wounds;Clr 2;Necromancy;;;Player's Handbook

Inflict Moderate Wounds, Mass;Clr 6;Necromancy;;;Player's Handbook

Inflict Serious Wounds;Clr 3;Necromancy;;;Player's Handbook

Inflict Serious Wounds, Mass;Clr 7;Necromancy;;;Player's Handbook

Junglerazer;Sor 4, Wiz 4;Necromancy;;;Toxic Paradise: Spells of the Rainforest

Kelemvor's Grace;Clr 5;Necromancy;;;Lesser Testament of Vraer

Kiss of Death;Drd 5;Necromancy;;;Masters of the Wild

Kiss of Night’s Guardian;Wiz 7;Necromancy;;;Towers of High Sorcery

Kiss of the Toad;Maho 2, Wuj 2;Necromancy;;;Oriental Adventures

Kiss of the Vampire;Sor 5, Wiz 5;Necromancy;;;Magic of Faerun

Last Breath;Drd 4;Necromancy;;;Masters of the Wild

Leech Ghost Skill;Sor 5, Wiz 5;Necromancy;;Ectomancy;Ghostwalk Web Enhancement

Life Bolt;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun

Life Transfer;Sor 4, Wiz 4;Necromancy;;;Towers of High Sorcery

Magic Jar;Sor 5, Wiz 5;Necromancy;;;Player's Handbook

Mark of Justice;Clr 5, Pal 4;Necromancy;;;Player's Handbook

Mind Poison;Sor 3, Wiz 3;Necromancy;;;Barb of the Mind (Destructive Enchantment Spells)

Mindfrost;Sor 4, Wiz 4;Necromancy;;Cold;Frostburn

Naturewatch;Drd 0, Hth 0, Rgr 1;Necromancy;;;Magic of Faerun

Negative Energy Burst;Sor 3, Wiz 3;Necromancy;;;Tome and Blood

Negative Energy Ray;Sor 1, Wiz 1;Necromancy;;;Tome and Blood

Negative Energy Wave;Sor 4, Wiz 4;Necromancy;;;Tome and Blood

Pain;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures

Phoenix Fire;Sanctified 7;Necromancy;;Fire, Good;Book of Exalted Deeds

Poison;Clr 4, Drd 3;Necromancy;;;Player's Handbook

Possess;Sha 5;Necromancy;;;Oriental Adventures

Possess Animal;Nature 3, Sha 3;Necromancy;;;Oriental Adventures

Pox;Cold 6, Drd 6;Necromancy;;;Lords of Madness

Ray of Depletion;Brd 3, Sor 2, Wiz 2;Necromancy;;;Spellbook

Ray of Enfeeblement;Sor 1, Wiz 1;Necromancy;;;Player's Handbook

Ray of Exhaustion;Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Restoration, Greater;Clr 7;Necromancy;;;Player's Handbook

Reveille;Brd 3;Necromancy;;Language-Dependent, Sonic;Magic of Faerun

Reverse Death;Sor 9, Wiz 9;Necromancy;;;Towers of High Sorcery

Rot Earth;Earth 2;Necromancy;;Elemental, Evil;#285 (July 01)

Scare;Brd 2, Sor 2, Wiz 2;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Scarecrow;Drd 0;Necromancy;;Fear, Mind-Affecting;Masters of the Wild

Scourge;Pestilence 7;Necromancy;;;Defenders of the Faith

Share Life;Sor 2, Wiz 2;Necromancy;;;#280 (February 01)

Shivering Touch;Clr 3, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn

Shivering Touch, Lesser;Clr 1, Sor 1, Wiz 1;Necromancy;;Cold;Frostburn

Shroud of Undeath;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun

Skeletal Guard;Sor 8, Wiz 8;Necromancy;;;Magic of Faerun

Slay Living;Clr 5, Death 5;Necromancy;;Death;Player's Handbook

Soul Bind;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook

Soul Charge;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Obsul Ssussun, "The Door to Light" (Drow Spells for the Surface World)

Speak with Dead;Brd (Divine) 4, Clr 3, Hrd 4;Necromancy;;Language-Dependent;Player's Handbook

Spectral Hand;Sor 2, Wiz 2;Necromancy;;;Player's Handbook

Spider Poison;Asn 3, Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Spirit Self;Wuj 5;Necromancy;;;Oriental Adventures

Spirit Worm;Sor 1, Wiz 1;Necromancy;;;Magic of Faerun

Spiritwall;Sor 5, Wiz 5;Necromancy;;;Tome and Blood

Stasis Clone;Sor 9, Wiz 9;Necromancy;;;Lords of Darkness

Sticks and Stones;Sor 3, Wiz 3;Necromancy;;;Shining South

Sword of Darkness;Maho 7, Wuj 7;Necromancy;;Evil;Oriental Adventures

Symbol of Death;Clr 8, Sor 8, Wiz 8;Necromancy;;Death;Player's Handbook

Symbol of Fear;Clr 6, Sor 6, Wiz 6;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Symbol of Pain;Clr 5, Sor 5, Wiz 5;Necromancy;;Evil;Player's Handbook

Symbol of Weakness;Clr 7, Sor 7, Wiz 7;Necromancy;;;Player's Handbook

Thalassemia;Drd 4, Sor 5, Wiz 5;Necromancy;;;Stormwrack

Theller's Argauneau;Brd 4, Sor 3, Wiz 3;Necromancy;;;#244, Klauth, "Old Snarl"

Thin Air;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn

Torture Air;Air 2;Necromancy;;Elemental, Evil;#285 (July 01)

Undead Lieutenant;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Undead Torch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Undeath after Death;Clr (Bane) 7;Necromancy;;Evil;Magic of Faerun

Undeath to Death;Clr 6, Sor 6, Wiz 6;Necromancy;;;Magic of Faerun, Player's Handbook, Tome and Blood

Vampiric Touch;Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Wail of the Banshee;Death 9, Sor 9, Wiz 9;Necromancy;;Death, Sonic;Player's Handbook

Waves of Cold;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn

Waves of Exhaustion;Sor 7, Wiz 7;Necromancy;;;Player's Handbook

Waves of Fatigue;Sor 5, Wiz 5;Necromancy;;;Player's Handbook

When Two Become One;Shu (Water)-Iuchi School 3;Necromancy;;;Oriental Adventures

Whirlwind of Bones;Sor 7, Wiz 7;Necromancy;;;#284 (June 01)

Wither;Sor 4, Wiz 4;Necromancy;;;Sandstorm

Withering Palm;Maho 7, Wuj 7;Necromancy;;;Oriental Adventures

Ciao, MadLuke.

Inviato

Non so come sarebbe stato meglio formattare, ma questo è quanto:

Name;Class/Level;School;Group;Domain;Source

Spoiler:  
Aboleth Curse;Sor 4, Wiz 4;Necromancy;;;Stormwrack

Animate Dead;Clr 3, Death 3, Sor 4, Wiz 4;Necromancy;;Death, Evil;Player's Handbook

Animate Dead Familiar;Sor 5, Wiz 5;Necromancy;;Evil;Spellbook

Astral Projection;Clr 9, Sor 9, Travel 9, Wiz 9;Necromancy;;;Player's Handbook

Befoul Water;Water 2;Necromancy;;Elemental, Evil;#285 (July 01)

Bestow Curse;Clr 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook

Blackwater Taint;Sor 6, Wiz 6;Necromancy;;;Stormwrack

Bless Weapon;Pal 1;Necromancy;;;Player's Handbook

Blight;Drd 4, Sor 5, Wiz 5;Necromancy;;;Defenders of the Faith, Masters of the Wild, Player's Handbook

Blight Fire;Fire 2;Necromancy;;Elemental, Evil;#285 (July 01)

Blindness/Deafness;Brd 2, Clr 3, Sor 2, Wiz 2;Necromancy;;;Player's Handbook

Blood of Fire;Maho 5, Sha 5;Necromancy;;;Oriental Adventures

Blood Snow;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn

Bone Chill;Sor 2, Wiz 2;Necromancy;;;Frostburn

Bone Talisman;Drd 2;Necromancy;;;Earthmother's Weapons (Druid Spells from the Moonshaes)

Bonemelt;Sor 7, Wiz 7;Necromancy;;;#234, Daurgothoth, "The Creeping Doom"

Cause Fear;Brd 1, Clr 1, Death 1, Sor 1, Wiz 1;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Chill Touch;Sor 1, Wiz 1;Necromancy;;;Player's Handbook

Circle of Death;Sor 6, Wiz 6;Necromancy;;Death;Player's Handbook

Clone;Sor 8, Wiz 8;Necromancy;;;Player's Handbook

Command Undead;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood

Contagion;Clr 3, Destruction 3, Drd 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook

Contagious Touch;Drd 6;Necromancy;;;Masters of the Wild

Control Undead;Sor 7, Wiz 7;Necromancy;;;Player's Handbook

Create Greater Undead;Clr 8, Death 8, Sor 8, Wiz 8;Necromancy;;Evil;Player's Handbook

Create Undead;Clr 6, Death 6, Evil 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook

Curse of Lycanthropy;Pestilence 6;Necromancy;;;Defenders of the Faith

Curse the Magi;Sor 5, Wiz 5;Necromancy;;;Towers of High Sorcery

Curse Water;Clr 1;Necromancy;;Evil;Player's Handbook

Dark Tide;;Necromancy;;;Stormwrack

Death Armor;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun

Death Dragon;Clr 7;Necromancy;;Evil, Fear, Mind-Affecting;Magic of Faerun

Death Knell;Clr 2, Death 2;Necromancy;;Death, Evil;Player's Handbook

Death Pact;Clr (Velsharoon) 8;Necromancy;;Evil;Magic of Faerun

Death Ward;Clr 4, Death 4, Drd 5, Pal 4;Necromancy;;;Player's Handbook

Deathwatch;Clr 1;Necromancy;;;Player's Handbook

Decomposition;Drd 2;Necromancy;;;Masters of the Wild

Destruction;Clr 7, Death 7;Necromancy;;Death;Player's Handbook

Devastate Undead;Sor 8, Wiz 8;Necromancy;;;Lords of Darkness

Disrupt Undead;Sor 0, Wiz 0;Necromancy;;;Player's Handbook

Dread Blast;Clr (Cyric) 4;Necromancy;;;Lords of Darkness

Ease of Breath;Clr 1, Drd 1, Rgr 1;Necromancy;;Cold;Frostburn

Ebon Ray of Doom;Asn 3, Sor 4, Wiz 4;Necromancy;;;Lost Empires of Faerûn

Energy Drain;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook

Enervation;Sor 4, Wiz 4;Necromancy;;;Player's Handbook

Epidemic;Drd 9;Necromancy;;;Masters of the Wild

Eyebite;Brd 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook

False Life;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood

Familiar's Form;Sor 3, Wiz 3;Necromancy;;;#280 (February 01)

Favor of Ilmater;Clr (Ilmater) 4, Pal 4;Necromancy;;;Magic of Faerun

Fear;Brd 3, Sor 4, Wiz 4;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Feign Death;Sor 3, Wiz 3;Necromancy;;;Tome and Blood

Feign Life;Sor 2, Wiz 2;Necromancy;;;Towers of High Sorcery

Finger of Death;Drd 8, Sor 7, Wiz 7;Necromancy;;Death;Player's Handbook

Frostburn;Clr 4;Necromancy;;Cold;Frostburn

Frostburn, Lesser;Clr 2;Necromancy;;Cold;Frostburn

Frostburn, Mass;Clr 6;Necromancy;;Cold;Frostburn

Gelid Blood;Sor 5, Wiz 5;Necromancy;;Cold;Frostburn

General of Undeath;Clr (Velsharoon) 8;Necromancy;;;Magic of Faerun

Gentle Repose;Brd (Divine) 2, Clr 2, Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Ghost Light;Grave 1, Maho 1, Wuj 1;Necromancy;;Fear, Mind-Affecting;Oriental Adventures

Ghost Storm;Clr 5, Sor 5, Wiz 5;Necromancy;;Death;Spells of the Lost City (Shadows of Glory)

Ghoul Touch;Sor 2, Wiz 2;Necromancy;;;Player's Handbook

Grimwald's Graymantle;Sor 5, Wiz 5;Necromancy;;;Forgotten Realms Campaign Setting

Halt Undead;Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Handfang;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Lords of Darkness

Harm;Clr 6, Destruction 6;Necromancy;;;Player's Handbook

Healing Sting;Drd 3;Necromancy;;;Magic of Faerun

Healing Touch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Heart Ripper;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures

Heartfreeze;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn

Heat Leech;Sor 2, Wiz 2;Necromancy;;Cold;Frostburn

Hemorrhage;Clr 1;Necromancy;;;Spellbook

Hibernate;Clr 5, Drd 5;Necromancy;;;Frostburn

Hide Life;Sor 9, Wiz 9;Necromancy;;;Tome and Blood

Horrid Wilting;Sor 8, Water 8, Wiz 8;Necromancy;;Water;Player's Handbook

Infestation of Maggots;Drd 3;Necromancy;;;Magic of Faerun

Inflict Critical Wounds;Clr 4, Destruction 4;Necromancy;;;Player's Handbook

Inflict Critical Wounds, Mass;Clr 8;Necromancy;;;Player's Handbook

Inflict Light Wounds;Clr 1, Destruction 1;Necromancy;;;Player's Handbook

Inflict Light Wounds, Mass;Clr 5, Destruction 5;Necromancy;;;Player's Handbook

Inflict Minor Wounds;Clr 0;Necromancy;;;Player's Handbook

Inflict Moderate Wounds;Clr 2;Necromancy;;;Player's Handbook

Inflict Moderate Wounds, Mass;Clr 6;Necromancy;;;Player's Handbook

Inflict Serious Wounds;Clr 3;Necromancy;;;Player's Handbook

Inflict Serious Wounds, Mass;Clr 7;Necromancy;;;Player's Handbook

Junglerazer;Sor 4, Wiz 4;Necromancy;;;Toxic Paradise: Spells of the Rainforest

Kelemvor's Grace;Clr 5;Necromancy;;;Lesser Testament of Vraer

Kiss of Death;Drd 5;Necromancy;;;Masters of the Wild

Kiss of Night’s Guardian;Wiz 7;Necromancy;;;Towers of High Sorcery

Kiss of the Toad;Maho 2, Wuj 2;Necromancy;;;Oriental Adventures

Kiss of the Vampire;Sor 5, Wiz 5;Necromancy;;;Magic of Faerun

Last Breath;Drd 4;Necromancy;;;Masters of the Wild

Leech Ghost Skill;Sor 5, Wiz 5;Necromancy;;Ectomancy;Ghostwalk Web Enhancement

Life Bolt;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun

Life Transfer;Sor 4, Wiz 4;Necromancy;;;Towers of High Sorcery

Magic Jar;Sor 5, Wiz 5;Necromancy;;;Player's Handbook

Mark of Justice;Clr 5, Pal 4;Necromancy;;;Player's Handbook

Mind Poison;Sor 3, Wiz 3;Necromancy;;;Barb of the Mind (Destructive Enchantment Spells)

Mindfrost;Sor 4, Wiz 4;Necromancy;;Cold;Frostburn

Naturewatch;Drd 0, Hth 0, Rgr 1;Necromancy;;;Magic of Faerun

Negative Energy Burst;Sor 3, Wiz 3;Necromancy;;;Tome and Blood

Negative Energy Ray;Sor 1, Wiz 1;Necromancy;;;Tome and Blood

Negative Energy Wave;Sor 4, Wiz 4;Necromancy;;;Tome and Blood

Pain;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures

Phoenix Fire;Sanctified 7;Necromancy;;Fire, Good;Book of Exalted Deeds

Poison;Clr 4, Drd 3;Necromancy;;;Player's Handbook

Possess;Sha 5;Necromancy;;;Oriental Adventures

Possess Animal;Nature 3, Sha 3;Necromancy;;;Oriental Adventures

Pox;Cold 6, Drd 6;Necromancy;;;Lords of Madness

Ray of Depletion;Brd 3, Sor 2, Wiz 2;Necromancy;;;Spellbook

Ray of Enfeeblement;Sor 1, Wiz 1;Necromancy;;;Player's Handbook

Ray of Exhaustion;Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Restoration, Greater;Clr 7;Necromancy;;;Player's Handbook

Reveille;Brd 3;Necromancy;;Language-Dependent, Sonic;Magic of Faerun

Reverse Death;Sor 9, Wiz 9;Necromancy;;;Towers of High Sorcery

Rot Earth;Earth 2;Necromancy;;Elemental, Evil;#285 (July 01)

Scare;Brd 2, Sor 2, Wiz 2;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Scarecrow;Drd 0;Necromancy;;Fear, Mind-Affecting;Masters of the Wild

Scourge;Pestilence 7;Necromancy;;;Defenders of the Faith

Share Life;Sor 2, Wiz 2;Necromancy;;;#280 (February 01)

Shivering Touch;Clr 3, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn

Shivering Touch, Lesser;Clr 1, Sor 1, Wiz 1;Necromancy;;Cold;Frostburn

Shroud of Undeath;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun

Skeletal Guard;Sor 8, Wiz 8;Necromancy;;;Magic of Faerun

Slay Living;Clr 5, Death 5;Necromancy;;Death;Player's Handbook

Soul Bind;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook

Soul Charge;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Obsul Ssussun, "The Door to Light" (Drow Spells for the Surface World)

Speak with Dead;Brd (Divine) 4, Clr 3, Hrd 4;Necromancy;;Language-Dependent;Player's Handbook

Spectral Hand;Sor 2, Wiz 2;Necromancy;;;Player's Handbook

Spider Poison;Asn 3, Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Spirit Self;Wuj 5;Necromancy;;;Oriental Adventures

Spirit Worm;Sor 1, Wiz 1;Necromancy;;;Magic of Faerun

Spiritwall;Sor 5, Wiz 5;Necromancy;;;Tome and Blood

Stasis Clone;Sor 9, Wiz 9;Necromancy;;;Lords of Darkness

Sticks and Stones;Sor 3, Wiz 3;Necromancy;;;Shining South

Sword of Darkness;Maho 7, Wuj 7;Necromancy;;Evil;Oriental Adventures

Symbol of Death;Clr 8, Sor 8, Wiz 8;Necromancy;;Death;Player's Handbook

Symbol of Fear;Clr 6, Sor 6, Wiz 6;Necromancy;;Fear, Mind-Affecting;Player's Handbook

Symbol of Pain;Clr 5, Sor 5, Wiz 5;Necromancy;;Evil;Player's Handbook

Symbol of Weakness;Clr 7, Sor 7, Wiz 7;Necromancy;;;Player's Handbook

Thalassemia;Drd 4, Sor 5, Wiz 5;Necromancy;;;Stormwrack

Theller's Argauneau;Brd 4, Sor 3, Wiz 3;Necromancy;;;#244, Klauth, "Old Snarl"

Thin Air;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn

Torture Air;Air 2;Necromancy;;Elemental, Evil;#285 (July 01)

Undead Lieutenant;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Undead Torch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun

Undeath after Death;Clr (Bane) 7;Necromancy;;Evil;Magic of Faerun

Undeath to Death;Clr 6, Sor 6, Wiz 6;Necromancy;;;Magic of Faerun, Player's Handbook, Tome and Blood

Vampiric Touch;Sor 3, Wiz 3;Necromancy;;;Player's Handbook

Wail of the Banshee;Death 9, Sor 9, Wiz 9;Necromancy;;Death, Sonic;Player's Handbook

Waves of Cold;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn

Waves of Exhaustion;Sor 7, Wiz 7;Necromancy;;;Player's Handbook

Waves of Fatigue;Sor 5, Wiz 5;Necromancy;;;Player's Handbook

When Two Become One;Shu (Water)-Iuchi School 3;Necromancy;;;Oriental Adventures

Whirlwind of Bones;Sor 7, Wiz 7;Necromancy;;;#284 (June 01)

Wither;Sor 4, Wiz 4;Necromancy;;;Sandstorm

Withering Palm;Maho 7, Wuj 7;Necromancy;;;Oriental Adventures

Ciao, MadLuke.

ehm, leggi bene quello che avevo chiesto ^^'

cmq grazie per il pensiero :D

Crea un account o accedi per commentare

Devi essere un utente registrato per poter lasciare un commento

Crea un account

Crea un nuovo account e registrati nella nostra comunità. È facile!

Registra un nuovo account

Accedi

Hai già un account? Accedi qui.
 

Accedi ora
×
×
  • Crea nuovo...