Azraeel Inviata 4 Dicembre 2006 Segnala Inviata 4 Dicembre 2006 stavo cercando di spulciare tutti gli incantesimi per mago e chierico.. fare il necromantepuro è stressante^^ solo che ci sono davvero troppi manuali per poter ordinare le idee riguardo agli incantesimi.. sapete se esiste qualche file o documento che annoveri una lista di tutti gli incantesimi, e che sia aggioranta magari di recente, includendo il liber mortis e tutti i nuovi tomi.. so che è mera utopia ma vale la pena tentare.. grazie a tutti!!
Kursk Inviato 4 Dicembre 2006 Segnala Inviato 4 Dicembre 2006 Qualcosa c'è... http://www.dragonslair.it/forum/showthread.php?t=7593&highlight=liste+incantesimi Guarda questo topo... e ved se c'è qualcosa di utile... Poi alza la mano destra... E ripeti 10 volte... "USERO' LA FUNZIONE CERCA" la testata sul muro puoi darla a discrezione...
Mad Master Inviato 4 Dicembre 2006 Segnala Inviato 4 Dicembre 2006 Ci sono anche le consolidated spell lists sul sito della Wizards nella sezione regole, ma elencano solo le versioni più recenti e la fonte dove trovarle, di solito...
Dr. Randazzo Inviato 8 Dicembre 2006 Segnala Inviato 8 Dicembre 2006 Ciao, non avevo visto il tuo topic, mi spiace... cmq se ti interessano gli effetti degl iincantesimi che ho creato.... sono per la 2° edizione, ma li puoi riadattare.... http://www.dragonslair.it/forum/showthread.php?t=9399 spero di essere stato utile ciao
smemolo Inviato 22 Novembre 2011 Segnala Inviato 22 Novembre 2011 utilizzo il topo, sperando di avere risposte. esistono documenti, manuali, supporti online, ecc (anche in inglese) contenenti liste di incantesimi gia preparati per incantatori?? possibilmente che castino fino a 9 xD
tamriel Inviato 22 Novembre 2011 Segnala Inviato 22 Novembre 2011 Qui e qui c'è qualcosa, ma non sono complete.
smemolo Inviato 22 Novembre 2011 Segnala Inviato 22 Novembre 2011 Qui e qui c'è qualcosa, ma non sono complete. spe, nel secondo link c'è una lista di incantesimi...di TUTTI gli incantesimi accessibili ad una data classe. nel primo c'è roba ma non ho trovato quel che cerco. a me servivano incantesimi preparati per un dato incantatore "tipo" chessò: tizio propone gli incantesimi che un mago evocatore (o altro) di 20° livello dovrebbe preparare. oppure risorse su manuali che mostrano png di alto livello con le loro liste di incantesimi preparati giornalmente (e a me servoon solo quelle)
tamriel Inviato 22 Novembre 2011 Segnala Inviato 22 Novembre 2011 spe, nel secondo link c'è una lista di incantesimi...di TUTTI gli incantesimi accessibili ad una data classe. nel primo c'è roba ma non ho trovato quel che cerco. a me servivano incantesimi preparati per un dato incantatore "tipo" chessò: tizio propone gli incantesimi che un mago evocatore (o altro) di 20° livello dovrebbe preparare. oppure risorse su manuali che mostrano png di alto livello con le loro liste di incantesimi preparati giornalmente (e a me servoon solo quelle) Immaginavo cercassi una cosa del genere. Purtroppo avere una lista di incantesimi "tipo" non è così facile/scontato come sembri, perchè non credo di sbagliare dicendo che il numero di incantesimi presenti nei manuali pubblicati surclassa tranquillamente quello di talenti/cdp/ecc... Le uniche cose che mi vengono in mente sono: cercare nei vari manuali dei mostri per vedere se ci sono mostri che lanciano incantesimi come se avessero livelli di classe (per esempio il solar ha una lista di incantesimi da chierico-tipo), dare un'occhiata in Risorse GdR (png con liste di incantesimi ce ne sono), cercare e scartabellare più avventure prefatte che puoi, visto che sicuramente png incantatori (con liste già pronte) ce ne sono in tutte quelle pubblicate
MadLuke Inviato 22 Novembre 2011 Segnala Inviato 22 Novembre 2011 Non so come sarebbe stato meglio formattare, ma questo è quanto: Name;Class/Level;School;Group;Domain;Source Spoiler: Aboleth Curse;Sor 4, Wiz 4;Necromancy;;;Stormwrack Animate Dead;Clr 3, Death 3, Sor 4, Wiz 4;Necromancy;;Death, Evil;Player's Handbook Animate Dead Familiar;Sor 5, Wiz 5;Necromancy;;Evil;Spellbook Astral Projection;Clr 9, Sor 9, Travel 9, Wiz 9;Necromancy;;;Player's Handbook Befoul Water;Water 2;Necromancy;;Elemental, Evil;#285 (July 01) Bestow Curse;Clr 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook Blackwater Taint;Sor 6, Wiz 6;Necromancy;;;Stormwrack Bless Weapon;Pal 1;Necromancy;;;Player's Handbook Blight;Drd 4, Sor 5, Wiz 5;Necromancy;;;Defenders of the Faith, Masters of the Wild, Player's Handbook Blight Fire;Fire 2;Necromancy;;Elemental, Evil;#285 (July 01) Blindness/Deafness;Brd 2, Clr 3, Sor 2, Wiz 2;Necromancy;;;Player's Handbook Blood of Fire;Maho 5, Sha 5;Necromancy;;;Oriental Adventures Blood Snow;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn Bone Chill;Sor 2, Wiz 2;Necromancy;;;Frostburn Bone Talisman;Drd 2;Necromancy;;;Earthmother's Weapons (Druid Spells from the Moonshaes) Bonemelt;Sor 7, Wiz 7;Necromancy;;;#234, Daurgothoth, "The Creeping Doom" Cause Fear;Brd 1, Clr 1, Death 1, Sor 1, Wiz 1;Necromancy;;Fear, Mind-Affecting;Player's Handbook Chill Touch;Sor 1, Wiz 1;Necromancy;;;Player's Handbook Circle of Death;Sor 6, Wiz 6;Necromancy;;Death;Player's Handbook Clone;Sor 8, Wiz 8;Necromancy;;;Player's Handbook Command Undead;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood Contagion;Clr 3, Destruction 3, Drd 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook Contagious Touch;Drd 6;Necromancy;;;Masters of the Wild Control Undead;Sor 7, Wiz 7;Necromancy;;;Player's Handbook Create Greater Undead;Clr 8, Death 8, Sor 8, Wiz 8;Necromancy;;Evil;Player's Handbook Create Undead;Clr 6, Death 6, Evil 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook Curse of Lycanthropy;Pestilence 6;Necromancy;;;Defenders of the Faith Curse the Magi;Sor 5, Wiz 5;Necromancy;;;Towers of High Sorcery Curse Water;Clr 1;Necromancy;;Evil;Player's Handbook Dark Tide;;Necromancy;;;Stormwrack Death Armor;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun Death Dragon;Clr 7;Necromancy;;Evil, Fear, Mind-Affecting;Magic of Faerun Death Knell;Clr 2, Death 2;Necromancy;;Death, Evil;Player's Handbook Death Pact;Clr (Velsharoon) 8;Necromancy;;Evil;Magic of Faerun Death Ward;Clr 4, Death 4, Drd 5, Pal 4;Necromancy;;;Player's Handbook Deathwatch;Clr 1;Necromancy;;;Player's Handbook Decomposition;Drd 2;Necromancy;;;Masters of the Wild Destruction;Clr 7, Death 7;Necromancy;;Death;Player's Handbook Devastate Undead;Sor 8, Wiz 8;Necromancy;;;Lords of Darkness Disrupt Undead;Sor 0, Wiz 0;Necromancy;;;Player's Handbook Dread Blast;Clr (Cyric) 4;Necromancy;;;Lords of Darkness Ease of Breath;Clr 1, Drd 1, Rgr 1;Necromancy;;Cold;Frostburn Ebon Ray of Doom;Asn 3, Sor 4, Wiz 4;Necromancy;;;Lost Empires of Faerûn Energy Drain;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook Enervation;Sor 4, Wiz 4;Necromancy;;;Player's Handbook Epidemic;Drd 9;Necromancy;;;Masters of the Wild Eyebite;Brd 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook False Life;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood Familiar's Form;Sor 3, Wiz 3;Necromancy;;;#280 (February 01) Favor of Ilmater;Clr (Ilmater) 4, Pal 4;Necromancy;;;Magic of Faerun Fear;Brd 3, Sor 4, Wiz 4;Necromancy;;Fear, Mind-Affecting;Player's Handbook Feign Death;Sor 3, Wiz 3;Necromancy;;;Tome and Blood Feign Life;Sor 2, Wiz 2;Necromancy;;;Towers of High Sorcery Finger of Death;Drd 8, Sor 7, Wiz 7;Necromancy;;Death;Player's Handbook Frostburn;Clr 4;Necromancy;;Cold;Frostburn Frostburn, Lesser;Clr 2;Necromancy;;Cold;Frostburn Frostburn, Mass;Clr 6;Necromancy;;Cold;Frostburn Gelid Blood;Sor 5, Wiz 5;Necromancy;;Cold;Frostburn General of Undeath;Clr (Velsharoon) 8;Necromancy;;;Magic of Faerun Gentle Repose;Brd (Divine) 2, Clr 2, Sor 3, Wiz 3;Necromancy;;;Player's Handbook Ghost Light;Grave 1, Maho 1, Wuj 1;Necromancy;;Fear, Mind-Affecting;Oriental Adventures Ghost Storm;Clr 5, Sor 5, Wiz 5;Necromancy;;Death;Spells of the Lost City (Shadows of Glory) Ghoul Touch;Sor 2, Wiz 2;Necromancy;;;Player's Handbook Grimwald's Graymantle;Sor 5, Wiz 5;Necromancy;;;Forgotten Realms Campaign Setting Halt Undead;Sor 3, Wiz 3;Necromancy;;;Player's Handbook Handfang;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Lords of Darkness Harm;Clr 6, Destruction 6;Necromancy;;;Player's Handbook Healing Sting;Drd 3;Necromancy;;;Magic of Faerun Healing Touch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Heart Ripper;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures Heartfreeze;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn Heat Leech;Sor 2, Wiz 2;Necromancy;;Cold;Frostburn Hemorrhage;Clr 1;Necromancy;;;Spellbook Hibernate;Clr 5, Drd 5;Necromancy;;;Frostburn Hide Life;Sor 9, Wiz 9;Necromancy;;;Tome and Blood Horrid Wilting;Sor 8, Water 8, Wiz 8;Necromancy;;Water;Player's Handbook Infestation of Maggots;Drd 3;Necromancy;;;Magic of Faerun Inflict Critical Wounds;Clr 4, Destruction 4;Necromancy;;;Player's Handbook Inflict Critical Wounds, Mass;Clr 8;Necromancy;;;Player's Handbook Inflict Light Wounds;Clr 1, Destruction 1;Necromancy;;;Player's Handbook Inflict Light Wounds, Mass;Clr 5, Destruction 5;Necromancy;;;Player's Handbook Inflict Minor Wounds;Clr 0;Necromancy;;;Player's Handbook Inflict Moderate Wounds;Clr 2;Necromancy;;;Player's Handbook Inflict Moderate Wounds, Mass;Clr 6;Necromancy;;;Player's Handbook Inflict Serious Wounds;Clr 3;Necromancy;;;Player's Handbook Inflict Serious Wounds, Mass;Clr 7;Necromancy;;;Player's Handbook Junglerazer;Sor 4, Wiz 4;Necromancy;;;Toxic Paradise: Spells of the Rainforest Kelemvor's Grace;Clr 5;Necromancy;;;Lesser Testament of Vraer Kiss of Death;Drd 5;Necromancy;;;Masters of the Wild Kiss of Night’s Guardian;Wiz 7;Necromancy;;;Towers of High Sorcery Kiss of the Toad;Maho 2, Wuj 2;Necromancy;;;Oriental Adventures Kiss of the Vampire;Sor 5, Wiz 5;Necromancy;;;Magic of Faerun Last Breath;Drd 4;Necromancy;;;Masters of the Wild Leech Ghost Skill;Sor 5, Wiz 5;Necromancy;;Ectomancy;Ghostwalk Web Enhancement Life Bolt;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun Life Transfer;Sor 4, Wiz 4;Necromancy;;;Towers of High Sorcery Magic Jar;Sor 5, Wiz 5;Necromancy;;;Player's Handbook Mark of Justice;Clr 5, Pal 4;Necromancy;;;Player's Handbook Mind Poison;Sor 3, Wiz 3;Necromancy;;;Barb of the Mind (Destructive Enchantment Spells) Mindfrost;Sor 4, Wiz 4;Necromancy;;Cold;Frostburn Naturewatch;Drd 0, Hth 0, Rgr 1;Necromancy;;;Magic of Faerun Negative Energy Burst;Sor 3, Wiz 3;Necromancy;;;Tome and Blood Negative Energy Ray;Sor 1, Wiz 1;Necromancy;;;Tome and Blood Negative Energy Wave;Sor 4, Wiz 4;Necromancy;;;Tome and Blood Pain;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures Phoenix Fire;Sanctified 7;Necromancy;;Fire, Good;Book of Exalted Deeds Poison;Clr 4, Drd 3;Necromancy;;;Player's Handbook Possess;Sha 5;Necromancy;;;Oriental Adventures Possess Animal;Nature 3, Sha 3;Necromancy;;;Oriental Adventures Pox;Cold 6, Drd 6;Necromancy;;;Lords of Madness Ray of Depletion;Brd 3, Sor 2, Wiz 2;Necromancy;;;Spellbook Ray of Enfeeblement;Sor 1, Wiz 1;Necromancy;;;Player's Handbook Ray of Exhaustion;Sor 3, Wiz 3;Necromancy;;;Player's Handbook Restoration, Greater;Clr 7;Necromancy;;;Player's Handbook Reveille;Brd 3;Necromancy;;Language-Dependent, Sonic;Magic of Faerun Reverse Death;Sor 9, Wiz 9;Necromancy;;;Towers of High Sorcery Rot Earth;Earth 2;Necromancy;;Elemental, Evil;#285 (July 01) Scare;Brd 2, Sor 2, Wiz 2;Necromancy;;Fear, Mind-Affecting;Player's Handbook Scarecrow;Drd 0;Necromancy;;Fear, Mind-Affecting;Masters of the Wild Scourge;Pestilence 7;Necromancy;;;Defenders of the Faith Share Life;Sor 2, Wiz 2;Necromancy;;;#280 (February 01) Shivering Touch;Clr 3, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn Shivering Touch, Lesser;Clr 1, Sor 1, Wiz 1;Necromancy;;Cold;Frostburn Shroud of Undeath;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun Skeletal Guard;Sor 8, Wiz 8;Necromancy;;;Magic of Faerun Slay Living;Clr 5, Death 5;Necromancy;;Death;Player's Handbook Soul Bind;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook Soul Charge;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Obsul Ssussun, "The Door to Light" (Drow Spells for the Surface World) Speak with Dead;Brd (Divine) 4, Clr 3, Hrd 4;Necromancy;;Language-Dependent;Player's Handbook Spectral Hand;Sor 2, Wiz 2;Necromancy;;;Player's Handbook Spider Poison;Asn 3, Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Spirit Self;Wuj 5;Necromancy;;;Oriental Adventures Spirit Worm;Sor 1, Wiz 1;Necromancy;;;Magic of Faerun Spiritwall;Sor 5, Wiz 5;Necromancy;;;Tome and Blood Stasis Clone;Sor 9, Wiz 9;Necromancy;;;Lords of Darkness Sticks and Stones;Sor 3, Wiz 3;Necromancy;;;Shining South Sword of Darkness;Maho 7, Wuj 7;Necromancy;;Evil;Oriental Adventures Symbol of Death;Clr 8, Sor 8, Wiz 8;Necromancy;;Death;Player's Handbook Symbol of Fear;Clr 6, Sor 6, Wiz 6;Necromancy;;Fear, Mind-Affecting;Player's Handbook Symbol of Pain;Clr 5, Sor 5, Wiz 5;Necromancy;;Evil;Player's Handbook Symbol of Weakness;Clr 7, Sor 7, Wiz 7;Necromancy;;;Player's Handbook Thalassemia;Drd 4, Sor 5, Wiz 5;Necromancy;;;Stormwrack Theller's Argauneau;Brd 4, Sor 3, Wiz 3;Necromancy;;;#244, Klauth, "Old Snarl" Thin Air;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn Torture Air;Air 2;Necromancy;;Elemental, Evil;#285 (July 01) Undead Lieutenant;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Undead Torch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Undeath after Death;Clr (Bane) 7;Necromancy;;Evil;Magic of Faerun Undeath to Death;Clr 6, Sor 6, Wiz 6;Necromancy;;;Magic of Faerun, Player's Handbook, Tome and Blood Vampiric Touch;Sor 3, Wiz 3;Necromancy;;;Player's Handbook Wail of the Banshee;Death 9, Sor 9, Wiz 9;Necromancy;;Death, Sonic;Player's Handbook Waves of Cold;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn Waves of Exhaustion;Sor 7, Wiz 7;Necromancy;;;Player's Handbook Waves of Fatigue;Sor 5, Wiz 5;Necromancy;;;Player's Handbook When Two Become One;Shu (Water)-Iuchi School 3;Necromancy;;;Oriental Adventures Whirlwind of Bones;Sor 7, Wiz 7;Necromancy;;;#284 (June 01) Wither;Sor 4, Wiz 4;Necromancy;;;Sandstorm Withering Palm;Maho 7, Wuj 7;Necromancy;;;Oriental Adventures Ciao, MadLuke.
smemolo Inviato 22 Novembre 2011 Segnala Inviato 22 Novembre 2011 Non so come sarebbe stato meglio formattare, ma questo è quanto: Name;Class/Level;School;Group;Domain;Source Spoiler: Aboleth Curse;Sor 4, Wiz 4;Necromancy;;;Stormwrack Animate Dead;Clr 3, Death 3, Sor 4, Wiz 4;Necromancy;;Death, Evil;Player's Handbook Animate Dead Familiar;Sor 5, Wiz 5;Necromancy;;Evil;Spellbook Astral Projection;Clr 9, Sor 9, Travel 9, Wiz 9;Necromancy;;;Player's Handbook Befoul Water;Water 2;Necromancy;;Elemental, Evil;#285 (July 01) Bestow Curse;Clr 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook Blackwater Taint;Sor 6, Wiz 6;Necromancy;;;Stormwrack Bless Weapon;Pal 1;Necromancy;;;Player's Handbook Blight;Drd 4, Sor 5, Wiz 5;Necromancy;;;Defenders of the Faith, Masters of the Wild, Player's Handbook Blight Fire;Fire 2;Necromancy;;Elemental, Evil;#285 (July 01) Blindness/Deafness;Brd 2, Clr 3, Sor 2, Wiz 2;Necromancy;;;Player's Handbook Blood of Fire;Maho 5, Sha 5;Necromancy;;;Oriental Adventures Blood Snow;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn Bone Chill;Sor 2, Wiz 2;Necromancy;;;Frostburn Bone Talisman;Drd 2;Necromancy;;;Earthmother's Weapons (Druid Spells from the Moonshaes) Bonemelt;Sor 7, Wiz 7;Necromancy;;;#234, Daurgothoth, "The Creeping Doom" Cause Fear;Brd 1, Clr 1, Death 1, Sor 1, Wiz 1;Necromancy;;Fear, Mind-Affecting;Player's Handbook Chill Touch;Sor 1, Wiz 1;Necromancy;;;Player's Handbook Circle of Death;Sor 6, Wiz 6;Necromancy;;Death;Player's Handbook Clone;Sor 8, Wiz 8;Necromancy;;;Player's Handbook Command Undead;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood Contagion;Clr 3, Destruction 3, Drd 3, Sor 4, Wiz 4;Necromancy;;;Player's Handbook Contagious Touch;Drd 6;Necromancy;;;Masters of the Wild Control Undead;Sor 7, Wiz 7;Necromancy;;;Player's Handbook Create Greater Undead;Clr 8, Death 8, Sor 8, Wiz 8;Necromancy;;Evil;Player's Handbook Create Undead;Clr 6, Death 6, Evil 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook Curse of Lycanthropy;Pestilence 6;Necromancy;;;Defenders of the Faith Curse the Magi;Sor 5, Wiz 5;Necromancy;;;Towers of High Sorcery Curse Water;Clr 1;Necromancy;;Evil;Player's Handbook Dark Tide;;Necromancy;;;Stormwrack Death Armor;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun Death Dragon;Clr 7;Necromancy;;Evil, Fear, Mind-Affecting;Magic of Faerun Death Knell;Clr 2, Death 2;Necromancy;;Death, Evil;Player's Handbook Death Pact;Clr (Velsharoon) 8;Necromancy;;Evil;Magic of Faerun Death Ward;Clr 4, Death 4, Drd 5, Pal 4;Necromancy;;;Player's Handbook Deathwatch;Clr 1;Necromancy;;;Player's Handbook Decomposition;Drd 2;Necromancy;;;Masters of the Wild Destruction;Clr 7, Death 7;Necromancy;;Death;Player's Handbook Devastate Undead;Sor 8, Wiz 8;Necromancy;;;Lords of Darkness Disrupt Undead;Sor 0, Wiz 0;Necromancy;;;Player's Handbook Dread Blast;Clr (Cyric) 4;Necromancy;;;Lords of Darkness Ease of Breath;Clr 1, Drd 1, Rgr 1;Necromancy;;Cold;Frostburn Ebon Ray of Doom;Asn 3, Sor 4, Wiz 4;Necromancy;;;Lost Empires of Faerûn Energy Drain;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook Enervation;Sor 4, Wiz 4;Necromancy;;;Player's Handbook Epidemic;Drd 9;Necromancy;;;Masters of the Wild Eyebite;Brd 6, Sor 6, Wiz 6;Necromancy;;Evil;Player's Handbook False Life;Sor 2, Wiz 2;Necromancy;;;Player's Handbook, Tome and Blood Familiar's Form;Sor 3, Wiz 3;Necromancy;;;#280 (February 01) Favor of Ilmater;Clr (Ilmater) 4, Pal 4;Necromancy;;;Magic of Faerun Fear;Brd 3, Sor 4, Wiz 4;Necromancy;;Fear, Mind-Affecting;Player's Handbook Feign Death;Sor 3, Wiz 3;Necromancy;;;Tome and Blood Feign Life;Sor 2, Wiz 2;Necromancy;;;Towers of High Sorcery Finger of Death;Drd 8, Sor 7, Wiz 7;Necromancy;;Death;Player's Handbook Frostburn;Clr 4;Necromancy;;Cold;Frostburn Frostburn, Lesser;Clr 2;Necromancy;;Cold;Frostburn Frostburn, Mass;Clr 6;Necromancy;;Cold;Frostburn Gelid Blood;Sor 5, Wiz 5;Necromancy;;Cold;Frostburn General of Undeath;Clr (Velsharoon) 8;Necromancy;;;Magic of Faerun Gentle Repose;Brd (Divine) 2, Clr 2, Sor 3, Wiz 3;Necromancy;;;Player's Handbook Ghost Light;Grave 1, Maho 1, Wuj 1;Necromancy;;Fear, Mind-Affecting;Oriental Adventures Ghost Storm;Clr 5, Sor 5, Wiz 5;Necromancy;;Death;Spells of the Lost City (Shadows of Glory) Ghoul Touch;Sor 2, Wiz 2;Necromancy;;;Player's Handbook Grimwald's Graymantle;Sor 5, Wiz 5;Necromancy;;;Forgotten Realms Campaign Setting Halt Undead;Sor 3, Wiz 3;Necromancy;;;Player's Handbook Handfang;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Lords of Darkness Harm;Clr 6, Destruction 6;Necromancy;;;Player's Handbook Healing Sting;Drd 3;Necromancy;;;Magic of Faerun Healing Touch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Heart Ripper;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures Heartfreeze;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn Heat Leech;Sor 2, Wiz 2;Necromancy;;Cold;Frostburn Hemorrhage;Clr 1;Necromancy;;;Spellbook Hibernate;Clr 5, Drd 5;Necromancy;;;Frostburn Hide Life;Sor 9, Wiz 9;Necromancy;;;Tome and Blood Horrid Wilting;Sor 8, Water 8, Wiz 8;Necromancy;;Water;Player's Handbook Infestation of Maggots;Drd 3;Necromancy;;;Magic of Faerun Inflict Critical Wounds;Clr 4, Destruction 4;Necromancy;;;Player's Handbook Inflict Critical Wounds, Mass;Clr 8;Necromancy;;;Player's Handbook Inflict Light Wounds;Clr 1, Destruction 1;Necromancy;;;Player's Handbook Inflict Light Wounds, Mass;Clr 5, Destruction 5;Necromancy;;;Player's Handbook Inflict Minor Wounds;Clr 0;Necromancy;;;Player's Handbook Inflict Moderate Wounds;Clr 2;Necromancy;;;Player's Handbook Inflict Moderate Wounds, Mass;Clr 6;Necromancy;;;Player's Handbook Inflict Serious Wounds;Clr 3;Necromancy;;;Player's Handbook Inflict Serious Wounds, Mass;Clr 7;Necromancy;;;Player's Handbook Junglerazer;Sor 4, Wiz 4;Necromancy;;;Toxic Paradise: Spells of the Rainforest Kelemvor's Grace;Clr 5;Necromancy;;;Lesser Testament of Vraer Kiss of Death;Drd 5;Necromancy;;;Masters of the Wild Kiss of Night’s Guardian;Wiz 7;Necromancy;;;Towers of High Sorcery Kiss of the Toad;Maho 2, Wuj 2;Necromancy;;;Oriental Adventures Kiss of the Vampire;Sor 5, Wiz 5;Necromancy;;;Magic of Faerun Last Breath;Drd 4;Necromancy;;;Masters of the Wild Leech Ghost Skill;Sor 5, Wiz 5;Necromancy;;Ectomancy;Ghostwalk Web Enhancement Life Bolt;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun Life Transfer;Sor 4, Wiz 4;Necromancy;;;Towers of High Sorcery Magic Jar;Sor 5, Wiz 5;Necromancy;;;Player's Handbook Mark of Justice;Clr 5, Pal 4;Necromancy;;;Player's Handbook Mind Poison;Sor 3, Wiz 3;Necromancy;;;Barb of the Mind (Destructive Enchantment Spells) Mindfrost;Sor 4, Wiz 4;Necromancy;;Cold;Frostburn Naturewatch;Drd 0, Hth 0, Rgr 1;Necromancy;;;Magic of Faerun Negative Energy Burst;Sor 3, Wiz 3;Necromancy;;;Tome and Blood Negative Energy Ray;Sor 1, Wiz 1;Necromancy;;;Tome and Blood Negative Energy Wave;Sor 4, Wiz 4;Necromancy;;;Tome and Blood Pain;Maho 4, Wuj 4;Necromancy;;;Oriental Adventures Phoenix Fire;Sanctified 7;Necromancy;;Fire, Good;Book of Exalted Deeds Poison;Clr 4, Drd 3;Necromancy;;;Player's Handbook Possess;Sha 5;Necromancy;;;Oriental Adventures Possess Animal;Nature 3, Sha 3;Necromancy;;;Oriental Adventures Pox;Cold 6, Drd 6;Necromancy;;;Lords of Madness Ray of Depletion;Brd 3, Sor 2, Wiz 2;Necromancy;;;Spellbook Ray of Enfeeblement;Sor 1, Wiz 1;Necromancy;;;Player's Handbook Ray of Exhaustion;Sor 3, Wiz 3;Necromancy;;;Player's Handbook Restoration, Greater;Clr 7;Necromancy;;;Player's Handbook Reveille;Brd 3;Necromancy;;Language-Dependent, Sonic;Magic of Faerun Reverse Death;Sor 9, Wiz 9;Necromancy;;;Towers of High Sorcery Rot Earth;Earth 2;Necromancy;;Elemental, Evil;#285 (July 01) Scare;Brd 2, Sor 2, Wiz 2;Necromancy;;Fear, Mind-Affecting;Player's Handbook Scarecrow;Drd 0;Necromancy;;Fear, Mind-Affecting;Masters of the Wild Scourge;Pestilence 7;Necromancy;;;Defenders of the Faith Share Life;Sor 2, Wiz 2;Necromancy;;;#280 (February 01) Shivering Touch;Clr 3, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn Shivering Touch, Lesser;Clr 1, Sor 1, Wiz 1;Necromancy;;Cold;Frostburn Shroud of Undeath;Sor 2, Wiz 2;Necromancy;;;Magic of Faerun Skeletal Guard;Sor 8, Wiz 8;Necromancy;;;Magic of Faerun Slay Living;Clr 5, Death 5;Necromancy;;Death;Player's Handbook Soul Bind;Clr 9, Sor 9, Wiz 9;Necromancy;;;Player's Handbook Soul Charge;Clr 3, Sor 3, Wiz 3;Necromancy;;Evil;Obsul Ssussun, "The Door to Light" (Drow Spells for the Surface World) Speak with Dead;Brd (Divine) 4, Clr 3, Hrd 4;Necromancy;;Language-Dependent;Player's Handbook Spectral Hand;Sor 2, Wiz 2;Necromancy;;;Player's Handbook Spider Poison;Asn 3, Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Spirit Self;Wuj 5;Necromancy;;;Oriental Adventures Spirit Worm;Sor 1, Wiz 1;Necromancy;;;Magic of Faerun Spiritwall;Sor 5, Wiz 5;Necromancy;;;Tome and Blood Stasis Clone;Sor 9, Wiz 9;Necromancy;;;Lords of Darkness Sticks and Stones;Sor 3, Wiz 3;Necromancy;;;Shining South Sword of Darkness;Maho 7, Wuj 7;Necromancy;;Evil;Oriental Adventures Symbol of Death;Clr 8, Sor 8, Wiz 8;Necromancy;;Death;Player's Handbook Symbol of Fear;Clr 6, Sor 6, Wiz 6;Necromancy;;Fear, Mind-Affecting;Player's Handbook Symbol of Pain;Clr 5, Sor 5, Wiz 5;Necromancy;;Evil;Player's Handbook Symbol of Weakness;Clr 7, Sor 7, Wiz 7;Necromancy;;;Player's Handbook Thalassemia;Drd 4, Sor 5, Wiz 5;Necromancy;;;Stormwrack Theller's Argauneau;Brd 4, Sor 3, Wiz 3;Necromancy;;;#244, Klauth, "Old Snarl" Thin Air;Clr 2, Drd 2, Sor 3, Wiz 3;Necromancy;;Cold;Frostburn Torture Air;Air 2;Necromancy;;Elemental, Evil;#285 (July 01) Undead Lieutenant;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Undead Torch;Sor 3, Wiz 3;Necromancy;;;Magic of Faerun Undeath after Death;Clr (Bane) 7;Necromancy;;Evil;Magic of Faerun Undeath to Death;Clr 6, Sor 6, Wiz 6;Necromancy;;;Magic of Faerun, Player's Handbook, Tome and Blood Vampiric Touch;Sor 3, Wiz 3;Necromancy;;;Player's Handbook Wail of the Banshee;Death 9, Sor 9, Wiz 9;Necromancy;;Death, Sonic;Player's Handbook Waves of Cold;Sor 6, Wiz 6;Necromancy;;Cold;Frostburn Waves of Exhaustion;Sor 7, Wiz 7;Necromancy;;;Player's Handbook Waves of Fatigue;Sor 5, Wiz 5;Necromancy;;;Player's Handbook When Two Become One;Shu (Water)-Iuchi School 3;Necromancy;;;Oriental Adventures Whirlwind of Bones;Sor 7, Wiz 7;Necromancy;;;#284 (June 01) Wither;Sor 4, Wiz 4;Necromancy;;;Sandstorm Withering Palm;Maho 7, Wuj 7;Necromancy;;;Oriental Adventures Ciao, MadLuke. ehm, leggi bene quello che avevo chiesto ^^' cmq grazie per il pensiero
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