Io farei così (in rosso i cambiamenti):
Spoiler:
Large Magical Beast
Hit Dice: 10d10+30 (85 hp)
Initiative: +5 (+5 Dex)
Speed: 45 ft., fly 105 ft. (good)
AC: 24 (–1 size, +5 Dex, +10 natural)
Attacks: Horn +17 melee, 2 hooves +9 melee
Damage: Horn 1d8+9, hoof 1d4+2
Face/Reach: 10 ft./5 ft.
Special Attacks: Spells
Special Qualities: Spell-like abilities, telepathy, detect thoughts, SR 22
Saves: Fort +13, Ref +12, Will +11
Abilities: Str 22, Dex 20, Con 16, Int 19, Wis 21, Cha 19 (qua un po' a taglia, un po' a naso, visto che il Car è quello che influenza gli incantesimi)
Skills: Concentration +20, Diplomacy +8, Knowledge (arcane) +19, Listen +22, Sense Motive +20, Spellcraft +21, Spot +22 (non sto a sottrarre tutto, penso che l'omarello ti serva in combattimento)
Feats: Alertness, Blind-Fight, Flyby Attack, Iron Will, Lightning Reflexes
Climate/Terrain: Any land
Organization: Solitary
Challenge Rating: 12
Treasure: Standard
Alignment: Always lawful good
Advancement: Who cares?
A ki-rin’s horn is a +2 magic weapon, though its power disappears if it is removed from the ki-rin.
Spells: A ki-rin casts spells as an 12th-level sorcerer. The save DC is 14 + spell level.
Spell-Like Abilities: Three per day (non so come sia detto nei manuali inglesi)—astral projection (self plus 50 pounds of objects only), call lightning, controlweather, etherealness (self plus 50 pounds of objects only), gaseous form, permanent image, wind walk. Once per day, a ki-rin can use a permanent creation ability that can create nutritious food and beverages for 2d6 people, 16 cubic feet of soft goods (cloth, pillows, blankets, clothing), or 9 cubic feet of wooden items. These creations are permanent, but otherwise similar to the major creation spell. Alternatively, the ki-rin can create metal items with a total weight up to 200 pounds, but such items last only ten times as long as similar items created with major creation. All ki-rins’ spell-like abilities are as the spells cast by an 12thlevel sorcerer (save DC 14 + spell level).
Telepathy (Su): A ki-rin can communicate telepathically with any creature within 50 feet that has a language.
Detect Thoughts (Su): A ki-rin can continuously detect thoughts as the spell cast by a 8th-level sorcerer (DC 16). This ability is always active.