Credo che la sezione giusta sia "Progetti".
Detto questo, magari ti può essere utile dare un'occhiata a qualcosa di già fatto:
Spoiler:
Psionic Blade
"A trained mind can sharpen your battle skills... tenfold!"
– Dagon Starsight, Psionic Blade.
Psionic Blades are warriors who train their martial prowess as well as their psionic powers. A Psionic Blades train their mind to think clearly even in the direst of the battle, never letting emotions get in their way, allowing them to knock down her enemies with powerfull, accurate strikes, or to resist even the most overwhelming complulsion, or to defeat an opponent with psionic powers alone.
A Psionic Blade apprenticeship is not an easy one. It's long and strict, therefore only people with a certain attitude can hope to complete it.
Entry Requirements
Alignment: Any Lawful.
Base Attack Bonus: +4
Skills: Concentration 8 ranks, Psicraft 5 ranks
Martial Maneuvers: Must know at least two martial maneuvers, including one strike from the
Diamond Mind, Iron Heart or Tiger Claw discipline.
Martial Stances: Must know at least one martial stance from the Diamond Mind, Iron Heart or
Tiger Claw discipline.
Powers: Must have a power point reserve of at least one power point.
Class Skills
Balance, Concentration, Craft, Diplomacy, Gather Information, Intimidate, Jump, Knowledge, Listen, Psicraft, Sense Motive, Spot, Tumble
Skill Points at Each Level
4 + Int. Modifier.
Table: Psionic Blade Hit Die: d8
[TABLE="width: 100%"]
[TR]
[TD="width: 6%"]
Level
[/TD]
[TD="width: 5%"]
BaB
[/TD]
[TD="width: 6%"] Fort Save
[/TD]
[TD="width: 6%"] Ref Save
[/TD]
[TD="width: 6%"] Will Save
[/TD]
[TD="width: 9%"] Man. Known
[/TD]
[TD="width: 9%"] Man. Readied
[/TD]
[TD="width: 9%"] Stances Known
[/TD]
[TD="width: 25%"]
Special
[/TD]
[TD="width: 19%"]
Powers Known
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 1st
[/TD]
[TD="width: 5%"] +1
[/TD]
[TD="width: 6%"] +0
[/TD]
[TD="width: 6%"] +0
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] Focused Power
[/TD]
[TD="width: 19%"] -
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 2nd
[/TD]
[TD="width: 5%"] +2
[/TD]
[TD="width: 6%"] +0
[/TD]
[TD="width: 6%"] +0
[/TD]
[TD="width: 6%"] +3
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] Clarity
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 3rd
[/TD]
[TD="width: 5%"] +3
[/TD]
[TD="width: 6%"] +1
[/TD]
[TD="width: 6%"] +1
[/TD]
[TD="width: 6%"] +3
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] -
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 4th
[/TD]
[TD="width: 5%"] +4
[/TD]
[TD="width: 6%"] +1
[/TD]
[TD="width: 6%"] +1
[/TD]
[TD="width: 6%"] +4
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 25%"] Deceiving the Weak Mind
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 5th
[/TD]
[TD="width: 5%"] +5
[/TD]
[TD="width: 6%"] +1
[/TD]
[TD="width: 6%"] +1
[/TD]
[TD="width: 6%"] +4
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] -
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 6th
[/TD]
[TD="width: 5%"] +6
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 6%"] +5
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] Breach Power Resistance
[/TD]
[TD="width: 19%"] -
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 7th
[/TD]
[TD="width: 5%"] +7
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 6%"] +5
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] -
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 8th
[/TD]
[TD="width: 5%"] +8
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 6%"] +2
[/TD]
[TD="width: 6%"] +6
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 25%"] Cerebral Immunity
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 9th
[/TD]
[TD="width: 5%"] +9
[/TD]
[TD="width: 6%"] +3
[/TD]
[TD="width: 6%"] +3
[/TD]
[TD="width: 6%"] +6
[/TD]
[TD="width: 9%"] 1
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] -
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[TR]
[TD="width: 6%"] 10th
[/TD]
[TD="width: 5%"] +10
[/TD]
[TD="width: 6%"] +3
[/TD]
[TD="width: 6%"] +3
[/TD]
[TD="width: 6%"] +7
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 9%"] 0
[/TD]
[TD="width: 25%"] Quickening Strike
[/TD]
[TD="width: 19%"] +1 manifesting class
[/TD]
[/TR]
[/TABLE]
Class Features
Maneuvers
At each odd-numbered level, a Psionic Blade gains a new maneuver known from the Diamond Mind, Iron Heart or Tiger Claw disciplines. A Psionic Blade must meet the maneuver's prerequisite to learn it. She adds her full Psionic Blade levels to her initiator level to determine her total initiator level and her highest-level maneuvers known.
At 2nd level, 4th level, 6th level and 8th level, she gains an additional maneuver readied per day.
Stances Known
At 4th level and 8th level, a Psionic Blade learns a new martial stance from the Diamond Mind, Iron Heart or Tiger Claw disciplines. She must meet a stance's prerequisite to learn it.
Powers Known
Each level except 1st and 6th, a Psionic Blade gains additional power points per day and access to new powers as if she had also gained a level in whatever manifesting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, psicrystal special abilities, and so on). This essentially means that she adds the level of Psionic Blade to the level of whatever manifesting class the character has, then determines power points per day, powers known, and manifester level accordingly.
If a character had more than one manifesting class before she became a Psionic Blade, she must decide to which class she adds the new level of Psionic Blade for the purpose of determining power points per day, powers known, and manifester level.
If the character did not belong to a manifesting class before taking this prestige class, she does not gain manifesting levels.
Focused Power
Beginning at 1st level, a Psionic Blade can focus her psionic energy to empower her martial abilities. As a swift action, she can spend 1 power point to gain a +1 bonus on your attack roll, as well as an extra 1d10 bonus on her damage roll. For every 2 additional power point she spends, the bonus on her attack roll increase by 1 and the bonus on her damage roll increase by 1d10.
A Psionic Blade can spend a maximum of 17 power point each round to gain those bonuses.
Those bonuses lasts until the end of her turn.
Clarity
At 2nd level, a Psionic Blade becomes especially skilled at resisting mental attacks. She gains a +4 competence bonus on saving throws against all compulsions and mind-affecting effects. This ability is active even if the Psionic Blade is unconscious, stunned, or otherwise helpless.
Deceiving the Weak Mind
At 4th level and higher, a Psionic Blade adds her full class level to any Bluff, Diplomacy, Gather Information, or Intimidate checks she makes.
Deceiving the Weak Mind (Alternate Class Feature)
At 4th level and higher, a Psionic Blade adds one-half her class level to the Save DC of her Psionic Charm, Psionic Suggestion and Psionic Dominate powers.
Breach Power Resistance
A Psionic Blade of 6th level or higher can enhance her weapon with psionic might. Each successful melee attack (or ranged attack if the target is within 30 feet) she makes with her weapon against a creature with power resistance temporarily reduces its power resistance by 1. Unless the creature is slain, its lost power resistance returns all at once 12 hours later. This ability is active as long as the Psionic Blade is psionically focused.
Cerebral Immunity
On reaching 8th level, a Psionic Blade gains protection from all devices, powers, and spells that influence the mind. This ability shields her against almost all mind-affecting powers and effects (though the Psionic Blade can selectively allow powers or spells to affect her). The ability even foils Bend Reality, Limited Wish, Miracle, Reality Revision, and Wish when they are used to mentally influence a Psionic Blade. This ability is active as long as the Psionic Blade is psionically focused.
Quickening Strike
At 10th level, when the Psionic Blade successfully attacks an enemy with a martial strike, a power of 5th level or lower that she manifests before the end of her next turn is quickened (as by the Quicken Power metapsionic feat). Manifesting a power that has been quickened by this ability does not increase the power point cost of the power she manifests. A Psionic Blade does not need to know the Quicken Power feat to use this ability.
A Psionic Blade can use this ability once per encounter.